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E-Sports: review on different related topics
Authors: Rodrigo Emanuel Álvarez - Nicolas Matías-Sanalitro - Leonel Baratta - Pablo Arizna-Barreta - Jeremías Sotelo-Ovejero - Julián De-Muria - Leandro Bastian - Gustavo Crespo
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e-Sports as it is today, is a sector in full expansion. In addition, that, in the future through the associated tools, will not only continue to attract young people, but also adults who are interested in constant updates in technology.That is why the study of the introduction to e-sports: review on different topics, aims to establish the vision of e-Sports from a psychological, and communicative and physical preparation point of view.For this purpose, a positive posture is used, which is immersed in a quantitative approach, being of the documentary research type, with a descriptive level. For the data collection technique, the file was used, as instruments; the content card and the data classification were used.Content analysis and hermeneutics analysis were used as data analysis techniques. It is concluded that, in the development of the competitive field of e-sports, it is common and frequent to find musculoskeletal disorders, as well as problems of metabolic dysregulation, as well as eye fatigue.Other common conditions are circadian rhythm disturbances, and mental health disorders, among other pathologies that can appear frequently in every e-Sports practitioner.