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Inculcation of Citizenship Values through Board Game
Authors: GEETA R. THAKUR, Bijoy K Thomas
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Inculcation of Citizenship Values through Board Game
Geeta R. Thakur
Pillai College of Education and Research, New Panvel
Bijoy K Thomas
Assistant professor
St. Xavier's Institute of Ecucation, Mumbai
Guntur District
Civic Literacy is the kno
wledge of how to actively participate and initiate change in
your community and the greater society. Civic literacy means p
articipating effectively in civic
life through knowing how to stay informed and understanding governmental processes,
exercising the
rights and obligations of citizenship at local, state, national and global levels,
understanding the local and global implications of civic decisions and acting responsibly
with the interests of the larger community in mind.
This paper describes the deve
lopment of BGCG based on the above mentioned
concept. This game is developed to promote civic literacy among students. The demands and
inputs of learner are included during the development of game i.e. curiosity, twists,
motivation in the form of rewards a
nd punishments and opportunities for decision making.
While playing BGCG,
the learners play to get higher civic index to become the best citizen of
their country. The items were prepared based on civic indicators i.e., regular voting, regular
volunteering
, protesting, campaign contribution etc. The game is recommended as
appropriate cost effective learning tool for developing civic responsibilities and civic
literacy. It is helpful to create positive attitude towards civic responsibilities and create civic
awareness among students even in the absence of required real experiences.