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Augmented Reality Implementation in Cultural Heritage for Emotional Experiences. The Case of CHEESE
Authors: Carla Langella
Number of views: 45
The paper illustrates, from the Design point of view, a research project entitled CHEESE. (Cultural Heritage Emotional Experience See-through Eyewear), funded by MIUR in the context of PON projects, and its subsequent developments. The project was aimed to investigate the challenges and opportunities proposed by Augmented Reality (AR) and Mixed Reality (MR) technologies in the field of cultural heritage.
The research was conducted by an interdisciplinary team, made up of engineers, computing scientists, product designers, graphic designers, experience designers, art historians and museum curators. The paper aims to define, in particular, the role of design in interpreting the potential enhancement offered to the context of the Mediterranean cultural heritage by a new technological and experiential scenario that is still being defined. Design, with its tools for trends and future scenarios prefiguration, is able to investigate users needs, attitudes and expressive languages in a hunter-gatherer perspective. Moreover, in the fields of museography its capability to control both the material and immaterial factors of innovation aims this discipline to define dense and rich exhibition experiences. Based on these cultural skills, in the CHEESE project design has been tasked with integrating the different actors and phases, keeping in balance the humanistic components with the scientific-technological ones.