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The Images of the Red Army and the Wehrmacht in the Great Patriotic War in Computer Games
Authors: Nikita S. Shubin

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Currently, computer games occupy an increasing place in the leisure of certain segments of the population. Thousands of specialists sometimes work on their creation, and there are already dozens of specializations in the gaming industry. But what are these people inspired by and what images do they put into their works? How is the collective memory of historical events reflected in games? In the search for answers to these questions, the author of the article aims to examine the images of the Red Army and the Wehrmacht that have developed in computer games about the Great Patriotic War, to determine their relationship and the sources of their formation. Games from Europe, the USA, Canada (group I) and the countries formed on the territory of the former USSR (group II) are analyzed, since in them, on the one hand, the sphere of the game industry is quite developed, and on the other hand, there is a certain demand among the population for products about the Second World War and the Great Patriotic War. It turns out that in such games as Call of Duty, Company of Heroes 2, etc., which are in group I, developers often use the image of the Red Army, where many ordinary employees are ready to defend the Motherland, are pretentious and full of hatred for the enemy. Similar features in these games are inherent in the command staff, but the latter is also able to unnecessarily sacrifice their own soldiers in the name of orders and ideology. These games can be partly contrasted with the image of the Red Army in the games of group II (Blitzkrieg, Chernye bushlaty, etc.), where the soldiers are also brave and capable of self-sacrifice, but the command has the necessary competence and a clear mind. Both movies and the works of historians during the Cold War are the sources of the formation of negative ideas about the Red Army. The study found that the image of the Wehrmacht in the games of both groups is similar. The actions of the Wehrmacht provoke a backlash from the protagonists of the products of the game industry.